Dolmenwood / B/X: Wilderness Exploration Rules

Image from B/X Essentials: Core Rules, by Tom Kilian

Following on from some discussion last night in the Necrotic Gnome group on MeWe, relating to encumbrance and wilderness travel, I realised that the simple hex crawl rules for Dolmenwood (see Wormskin issue 5) completely ignore encumbrance.

For some groups this is fine, but for others (i.e. those who routinely use encumbrance in their games) it renders the guidelines pretty much useless. Obviously, that's not what I want!

So I've spent some time reworking the hex crawl guidelines, now fully taking encumbrance into account. The resulting system is ... quite different (talking about miles of movement instead of hexes and phases), but I don't think I'd say it's more complex.

I've put the new system online in a google doc here. The document consists of two sections:

  1. A summary of the B/X wilderness travel rules, including movement rate calculation for vehicles and mounts.
  2. Extended rules for hex crawling, including guidelines for searching hexes, foraging, fishing, and hunting.

Let me know what you think!

7 comments:

  1. Yoink! I'm starting a B/X Essentials hex-crawl game tonight so your timing is impeccable :)

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  2. Interesting that there are straight success/failure rolls for fishing and foraging but you have to initiate combat for hunting. Why not use the same system, rather than roll to-hit for small game?

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    1. For foraging and hunting, those are the standard B/X rules. Fishing isn't covered in the base rules, but I didn't think a combat procedure would make sense.

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  3. Hi, apologies if this has been covered elsewhere but does the upcoming Dolmenwood book/s just reprint what's in Wormskin or will it still be worth getting for people (like me!) who have all the Wormskin issues?

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    1. Hi! It contains a lot of the content that appeared in Wormskin, re-edited into a cohesive whole, plus about 4 times more additional new material.

      More info here: http://necrotic-gnome-productions.blogspot.com/2018/05/about-dolmenwood-campaign-book.html

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  4. Thanks for this. I'm going to read it over and see about getting them out for my current game before I run Dolmenwood.

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